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Factors and Multiples Puzzle from NrichThere is a cool puzzle at the Nrich website called the Factors and Multiples Puzzle, which can be found on-line at http://nrich.maths.org/public/viewer.php?obj_id=5448 I have created a flipchart to support the use of this puzzle in the classroom. Enjoy!
Ghost Blasters 1 - MultiplesChoose your starting number. Then click repeatedly on only those ghosts which are multiples of that number. How long does it take to reach 100? http://www.oswego.org/ocsd-web/games/Ghostblasters1/gbcd.html
Prime Number InteractivesPrime Factors Calculator The Nth Prime Number
Factorise!Factorise http://www.shodor.org/interactivate/activities/Factorize/ Factorise II http://www.shodor.org/interactivate/activities/FactorizeTwo/
Interactive 100 SquareAn interactive 100 square. You can choose to start the square with either 0 or 1. http://www.hellam.net/maths2000/100square.html You can also change the 'width' of the 100 board using this link:
Matching Game: Sets of NumbersClick on two cards to turn them over. If they match, they are cleared from the board. If not, they remain on the board. How many turns will it take you to clear the board? But there is a twist - you also have to click on the 'odd number out'! http://www.interactivestuff.org/match/maker.phtml?featured=1&id=17
Eratosthenes, Factors and PrimesA highly interactive Promethean ActivBoard flipchart where students discover the prime numbers, factors of numbers and the Highest Common Factor using a game based on Eratosthenes Sieve. Three thumbs up! The flipchart can be found here: If you are not yet a member of Promethean Planet, you will first have to register here: If you want to view the activities and have some interactivity with them, but you don't have the ActivStudio software, you can download the free Viewer from here:
Turning CogsJoin together cogs of different sizes and investigate what happens when you turn them. From the NRich website.
Factors and Multiples GameStarting with a 100 Grid, the first player chooses a positive even number that is less than 50, and crosses it out on the grid. The second player chooses a number to cross out. The number must be a factor or multiple of the first number. Players continue to take it in turns to cross out numbers, at each stage choosing a number that is a factor or multiple of the number just crossed out by the other player. The first person who is unable to cross out a number loses.
Product GameStudents practice their knowledge of factors and products. There are links to lessons on how you might use this engaging game in the classroom.
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