Isometric Shape Draw
Isometric Shape Exploder
This interactive whiteboard resource is useful for demonstrating the volume of cubes and cuboids.
There are 2 clocks with minute and hour hands that can be dragged to set a ‘from’ and a ‘to’ time. The time line shows whole hours and 15 minute intervals. You can annotate directly to this using the built in annotation. Using these tools you can demonstrate how to use a time line to calculate how much time there is between 2 given times.
Rep-Tiles are tiles of a particular shape such that duplicates of a shape can be combined to form a larger version of the same shape. The website has 7 different Rep-Tiles to choose from.
Worksheet, so students can solve the puzzles at their desks
Click on one of the shape buttons to the right of the grid to display the corresponding shape in a random position. A set of instructions for translating this shape will also appear in the blue box. Drag and drop the four circular markers to the translated position of the shape’s corners. If they are placed in the correct position the translated shape will be drawn on the screen.
Two challenging puzzles.
Here is the blurb:
Here is the multiplication tables puzzle:
And here is the equivalent fractions puzzle:
A challenging activity - students have make all of the correct connections between a question and its answer whist working under a tight time limit.
If you are too slow .... well BOOM! Three thumbs up!
A Venn Diagram is a powerful visual way to show the factors of a number, and the common factors of two numbers. Nice implementation.
Here is the home page for this activity
The learning activity can be found at:
Here are the comparable Venn Diagram resources for multiples:
And the learning resource
Two activities about reading various types of scales.
These scales are more traditional
These scales somewhat less traditional
This resource is based on real experiments in the 1930s by Karl Zener who designed the cards used (now known as Zener Cards). The purpose is to test for clairvoyance. There are 5 different types of card and 5 of each design giving a deck of 25.
Students are shown the back of a card and are asked to choose what they think the card is. The resource keeps a tally and presents a frequency at the end. The frequency is only given at the end to emulate the normal use of tally charts.
Note that the card sequence is pre-determined, so this is best done as a one-off experiment.
The learning activity is here: